Rulebook
Official rulebook
Version 1.0 · valid from 24.10.2026
1. Structure
- WD Circuit → EU / Americas / APAC Division → Tier 1 / Tier 2.
- Max 10 coalitions per tier.
2. Teams
- A coalition consists of one or more clans; it competes with up to 33 players per match.
- Ranks: GEN, LTG, COL, LTC, CPT, PVT.
3. Registration & start
- A coalition is "ready" when at least 33 players are registered in its clans.
- A division starts (Pre-Season Cup) when at least 6 coalitions are ready at the registration deadline; with fewer, the deadline is extended and friendly cups are played.
- 6–10 ready coalitions = one tier; 11 = 10 + one reserve; 12–20 = Tier 1 + Tier 2 (Tier 2 has at least 6, e.g. 12 = 6+6, 16 = 10+6, 20 = 10+10).
- Community milestone: at 1,000 registered players in a division, a community event and a second Pre-Season window for Tier 2 follow.
4. Pre-Season Cup
- Test tournament without league points; decides the placement into the tiers.
5. Season
- Main round: 10 matchdays (every Saturday); with 10 coalitions, 3 matches + 1 bye per matchday.
- Points: 1st = 3, 2nd = 1, 3rd = 0.
- Tiebreakers: wins, zone points, (championship round) main-round points before halving.
- After the main round points are halved (rounded up): championship round places 1–6, relegation round places 7–10.
6. Factions
- MANTICORE / LONESTAR / VALKYRA are assigned per match and rotated fairly.
7. Season lock & transfers
- During an active season players cannot change clan and clans cannot change coalition.
- Transfer window after the season (May–August).
8. Fair play
- No cheats or exploits, no spying, no result arrangements outside the game (in-game alliances are allowed).
- Respect towards all players.
- One person = one account; a Steam account is required.
9. Safety periods
- Dissolving a clan or coalition takes 7 days, leadership changes 48 hours – with second confirmation and the right to object.
10. Sanctions
- Warning, point deduction, match loss, ban – decided by the league admins.
11. Disputes
- Report within 24 hours after the match via the platform or e-mail, with evidence (screenshots, video).
The league admins may adjust these rules; changes are announced in advance.